Transcending Hallowed Walls | ||||||||
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In order to stop High General Takashi Ironskin, the paladins of the Hopegiver must activate the Light of Creation, a warhammer so magically powerful it can kill a god. To do so, four paladins - the wolf Vorel, the fox Rasvim, the mouse Acton, and the Wolfen Mier - travel to the K'Mir Empire in hopes of finding the Font of Light. In order to survive the journey, they enlist Trent, a defector from the empire, to lead them through its toxic deserts.
As they travel through those dangerous lands, the snowcat paladin Torr heads north with a group of allies to try and rally old enemies of Takashi Ironskin to their cause. All of the paladins and their friends hold hopes that they can gather an army large enough to challenge General Ironskin's terrifying undead soldiers.
The paladins of the Hopegiver know the risks they must take, and sacrifices that may have to face. Above all else, they must protect the innocent - no matter the cost.
Style: Literary Work | |||||||
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